About this 3D model
Character in the game "Pokemon": Carp King is a downloadable Game asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Use the download package in Blender, C4D, Unity, Vision Pro or iPad AR workflows.
The Carp King is a water attribute Pok é mon. Its body is red and very hard, with two long, catfish like filaments growing at its mouth. The shape of its dorsal and ventral fins looks like a crown. The beard of male carp kings is yellow, while that of female carp kings is white. The Carp King has a tenacious vitality and doesn't care even in sewage, living by water around the world. In the sea, river, pond... they will swim back and forth in various places. Due to weak swimming strength, it is impossible to swim upstream in slow-moving rivers and can only be washed away by the water. Take a glance at the stagnant area where the water is flowing, filled with washed away carp kings.
Desktop download is recommended for full source files and texture packages.
Character in the game "Pokemon": Carp King is a downloadable Game asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Available formats include BLEND, FBX, GLTF, OBJ, STL, GLB. The package may include source files, geometry, materials or textures depending on the archive.
This model is useful for 3D preview, spatial scenes, AR viewing, Pokemon, Pocket Monster, Pok é mon and creative reference workflows.
These tag hubs are selected from models that share similar tag relationships with this asset.
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You can open the files with tools such as Blender, Maya, 3ds Max, Cinema 4D, SketchUp or ZBrush. STL is commonly used for slicing, while GLB and USDZ are suitable for lightweight viewing and AR.
If the package includes a printable STL or compatible mesh, you can prepare it in slicing software before printing. Please check scale, wall thickness and mesh integrity first.
Yes. The page supports online 3D preview, mobile AR viewing and XR headset experiences for inspecting model details in spatial devices.
When textures or materials are available, the package will keep the related assets as much as possible. The final contents depend on the downloaded archive.
Please follow the creator license, Freecreat terms and any page-specific notes. Do not redistribute, resell or use commercially without proper permission.
Different software handles units, texture paths and material nodes differently. Check unit scale, texture paths, normal direction and import settings first.
Yes. Use the AR entry on the page or open the model on a compatible mobile device to view it in augmented reality.
Use the support entry on the page or contact us at 77635564@qq.com.
| 3D Studio (.3ds) | 3DS MAX v.2018-24 Arnold (.max) | 3DS MAX v.2011-24 Corona (.max) |
| 3DS MAX v.2011-24 Maxwell (.max) | 3DS MAX v.2008-24 Mental Ray (.max) | 3DS MAX v.2008-24 Scanline (.max) |
| 3DS MAX v.2008-24 V-Ray (.max) | Autodesk Drawing (.dxf, .dwg) | Autodesk FBX (.fbx) |
| Blender v.2.6- 3.0 (.blend) | Cinema 4D v.11-25 (.c4d) | Cinema 4D V-Ray v.11-25 (.c4d) |
| Collada (.dae) | DAZ Studio (.duf) | Element 3D AfterEffects CS3-CC (.aep) |
| GLB file (.glb) | glTF 2.0 file (.gltf) | Keyshot (.bip) |
| Lightwave v.6-2024 (.lwo) | Maxwell studio (.mxs) | Maya v.2017 - 2024 Arnold (.mb) |
| Maya v.2011 - 2024 Mental Ray (.mb) | Maya v.2011 - 2024 V-Ray (.mb) | Maya v.8.5 - 2024 (.mb) |
| Photoshop CS3-CC (.psd) | Rhinoceros 3D v.4-7 (.3dm) | Sketchup v.6-2024 (.skp) |
| Softimage (.xsi) | Stereolithography (.stl) | Universal Scene Description (.usd) |
| USDZ file (.usdz) | Wavefront OBJ (.obj) |