孔雀王朝时期的银质打戳卡尔沙帕纳 3D model preview on Freecreat
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Freecreat creator Model ID: 23967 · Popular Science Education
Model information Formats, animation, license and download package
Static model
Formats
stl, fbx, gltf, obj, stl, glb, zip
File size
47.05 MB
Category
Popular Science Education
Creator
Freecreat creator
Model ID
23967
Best for
3D preview, spatial scenes, AR viewing and creative reference

孔雀王朝时期的银质打戳卡尔沙帕纳

3 credits

卡尔沙帕纳是古印度的一种银质货币,最早出现在公元前6世纪左右。它们通常是由商人和银行家发行的,而不是由国家发行的。这些硬币上通常会有一到五个或六个符号,最初只在硬币的正面打戳。在孔雀王朝时期(约公元前322年-185年),卡尔沙帕纳硬币被广泛使用。这些硬币的重量通常为3.4克左右。硬币上通常会有太阳等符号。这些银质打戳硬币在公元前2世纪停止铸造,在接下来的五个世纪中仍对贸易和经济产生了广泛的影响。

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About this 3D model

孔雀王朝时期的银质打戳卡尔沙帕纳 is a downloadable Popular Science Education asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.

Available formats

Available formats include STL, FBX, GLTF, OBJ, GLB, ZIP. The package may include source files, geometry, materials or textures depending on the archive.

Best used for

This model is useful for 3D preview, spatial scenes, AR viewing, 3D model of cultural relics, Historical relics, currency and creative reference workflows.

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Frequently asked questions

Q1: Which formats are available for this 孔雀王朝时期的银质打戳卡尔沙帕纳 3D model?

Freecreat supports common 3D formats such as OBJ, FBX, GLTF, STL, USDZ, GLB, 3DMAX, 3DS, MAX, C4D and Blender when they are included in the package.

Q2: How can I open the downloaded 3D model files?

You can open the files with tools such as Blender, Maya, 3ds Max, Cinema 4D, SketchUp or ZBrush. STL is commonly used for slicing, while GLB and USDZ are suitable for lightweight viewing and AR.

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If the package includes a printable STL or compatible mesh, you can prepare it in slicing software before printing. Please check scale, wall thickness and mesh integrity first.

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Yes. The page supports online 3D preview, mobile AR viewing and XR headset experiences for inspecting model details in spatial devices.

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When textures or materials are available, the package will keep the related assets as much as possible. The final contents depend on the downloaded archive.

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Q7: What should I do if scale or materials look different after import?

Different software handles units, texture paths and material nodes differently. Check unit scale, texture paths, normal direction and import settings first.

Q8: Can I view the model in AR on mobile or iPad?

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Q9: How can I contact Freecreat about this model?

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3D software and supported model formats

3D Studio (.3ds)3DS MAX v.2018-24 Arnold (.max)3DS MAX v.2011-24 Corona (.max)
3DS MAX v.2011-24 Maxwell (.max)3DS MAX v.2008-24 Mental Ray (.max)3DS MAX v.2008-24 Scanline (.max)
3DS MAX v.2008-24 V-Ray (.max)Autodesk Drawing (.dxf, .dwg)Autodesk FBX (.fbx)
Blender v.2.6- 3.0 (.blend)Cinema 4D v.11-25 (.c4d)Cinema 4D V-Ray v.11-25 (.c4d)
Collada (.dae)DAZ Studio (.duf)Element 3D AfterEffects CS3-CC (.aep)
GLB file (.glb)glTF 2.0 file (.gltf)Keyshot (.bip)
Lightwave v.6-2024 (.lwo)Maxwell studio (.mxs)Maya v.2017 - 2024 Arnold (.mb)
Maya v.2011 - 2024 Mental Ray (.mb)Maya v.2011 - 2024 V-Ray (.mb)Maya v.8.5 - 2024 (.mb)
Photoshop CS3-CC (.psd)Rhinoceros 3D v.4-7 (.3dm)Sketchup v.6-2024 (.skp)
Softimage (.xsi)Stereolithography (.stl)Universal Scene Description (.usd)
USDZ file (.usdz)Wavefront OBJ (.obj)