About this 3D model
Ruins of Jizhou Ancient City is a downloadable Sculpture/Artifacts asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Use the download package in Blender, C4D, Unity, Vision Pro or iPad AR workflows.
The site of the ancient city of Jizhou is located 500 meters northwest of Beiguan Village, Jizhou Town, Jizhou District, Hengshui City, Hebei Province, to Qianzhao Village in the west and Houzhao Village in the north. It is a section of earth wall on the northwest of the ancient city of Jizhou in the Han Dynasty. The site of the ancient city of Jizhou extends from northeast to southwest, with a total length of 4500 meters and a distribution area of 2.25 million square meters. The highest point is 8 meters, and the widest points at the bottom and top are 30 meters and 10 meters respectively. The ditch along the west and north of the city site is the moat of the original city. The ancient city was built during the reign of Emperor Gao of the Western Han Dynasty and has a history of more than two thousand years. In the Western Han Dynasty, the city was 12 weeks old. In the Northern Song Dynasty, the city week was expanded to 25 li. Yuan, Ming and Qing dynasties also added.
Ruins of Jizhou Ancient City is a downloadable Sculpture/Artifacts asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Available formats include BLEND, FBX, GLB, GLTF, OBJ, STL. The package may include source files, geometry, materials or textures depending on the archive.
This model is useful for 3D preview, spatial scenes, AR viewing, Building 3D model, ruins, Historical architecture and creative reference workflows.
These tag hubs are selected from models that share similar tag relationships with this asset.
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You can open the files with tools such as Blender, Maya, 3ds Max, Cinema 4D, SketchUp or ZBrush. STL is commonly used for slicing, while GLB and USDZ are suitable for lightweight viewing and AR.
If the package includes a printable STL or compatible mesh, you can prepare it in slicing software before printing. Please check scale, wall thickness and mesh integrity first.
Yes. The page supports online 3D preview, mobile AR viewing and XR headset experiences for inspecting model details in spatial devices.
When textures or materials are available, the package will keep the related assets as much as possible. The final contents depend on the downloaded archive.
Please follow the creator license, Freecreat terms and any page-specific notes. Do not redistribute, resell or use commercially without proper permission.
Different software handles units, texture paths and material nodes differently. Check unit scale, texture paths, normal direction and import settings first.
Yes. Use the AR entry on the page or open the model on a compatible mobile device to view it in augmented reality.
Use the support entry on the page or contact us at 77635564@qq.com.
| 3D Studio (.3ds) | 3DS MAX v.2018-24 Arnold (.max) | 3DS MAX v.2011-24 Corona (.max) |
| 3DS MAX v.2011-24 Maxwell (.max) | 3DS MAX v.2008-24 Mental Ray (.max) | 3DS MAX v.2008-24 Scanline (.max) |
| 3DS MAX v.2008-24 V-Ray (.max) | Autodesk Drawing (.dxf, .dwg) | Autodesk FBX (.fbx) |
| Blender v.2.6- 3.0 (.blend) | Cinema 4D v.11-25 (.c4d) | Cinema 4D V-Ray v.11-25 (.c4d) |
| Collada (.dae) | DAZ Studio (.duf) | Element 3D AfterEffects CS3-CC (.aep) |
| GLB file (.glb) | glTF 2.0 file (.gltf) | Keyshot (.bip) |
| Lightwave v.6-2024 (.lwo) | Maxwell studio (.mxs) | Maya v.2017 - 2024 Arnold (.mb) |
| Maya v.2011 - 2024 Mental Ray (.mb) | Maya v.2011 - 2024 V-Ray (.mb) | Maya v.8.5 - 2024 (.mb) |
| Photoshop CS3-CC (.psd) | Rhinoceros 3D v.4-7 (.3dm) | Sketchup v.6-2024 (.skp) |
| Softimage (.xsi) | Stereolithography (.stl) | Universal Scene Description (.usd) |
| USDZ file (.usdz) | Wavefront OBJ (.obj) |