About this 3D model
大斯特凡半身像 is a downloadable Sculpture/Artifacts asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Use the download package in Blender, C4D, Unity, Vision Pro or iPad AR workflows.
“大斯特凡”(Stephen the Great)是15世纪末至16世纪初摩尔多瓦公国(今罗马尼亚东北部)的统治者斯特凡三世(Ștefan III)的尊称,因其在位期间(1457-1504)的卓越政治、军事与文化成就,被后世誉为“摩尔多瓦的民族英雄”。他是摩尔多瓦历史上最具影响力的君主之一,以抵抗奥斯曼帝国扩张、巩固国家主权与推动文化繁荣闻名,其统治被视为摩尔多瓦从中世纪向近代转型的关键时期。
大斯特凡半身像 is a downloadable Sculpture/Artifacts asset on Freecreat. Preview it online, inspect tags and formats, and open the download page when you are ready to use the model files.
Available formats include BLEND, FBX, GLB, GLTF, OBJ, STL. The package may include source files, geometry, materials or textures depending on the archive.
This model is useful for 3D preview, spatial scenes, AR viewing, Sculpture, statue, Bust and creative reference workflows.
These tag hubs are selected from models that share similar tag relationships with this asset.
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Green Glazed Teapot3 credits Freecreat supports common 3D formats such as OBJ, FBX, GLTF, STL, USDZ, GLB, 3DMAX, 3DS, MAX, C4D and Blender when they are included in the package.
You can open the files with tools such as Blender, Maya, 3ds Max, Cinema 4D, SketchUp or ZBrush. STL is commonly used for slicing, while GLB and USDZ are suitable for lightweight viewing and AR.
If the package includes a printable STL or compatible mesh, you can prepare it in slicing software before printing. Please check scale, wall thickness and mesh integrity first.
Yes. The page supports online 3D preview, mobile AR viewing and XR headset experiences for inspecting model details in spatial devices.
When textures or materials are available, the package will keep the related assets as much as possible. The final contents depend on the downloaded archive.
Please follow the creator license, Freecreat terms and any page-specific notes. Do not redistribute, resell or use commercially without proper permission.
Different software handles units, texture paths and material nodes differently. Check unit scale, texture paths, normal direction and import settings first.
Yes. Use the AR entry on the page or open the model on a compatible mobile device to view it in augmented reality.
Use the support entry on the page or contact us at 77635564@qq.com.
| 3D Studio (.3ds) | 3DS MAX v.2018-24 Arnold (.max) | 3DS MAX v.2011-24 Corona (.max) |
| 3DS MAX v.2011-24 Maxwell (.max) | 3DS MAX v.2008-24 Mental Ray (.max) | 3DS MAX v.2008-24 Scanline (.max) |
| 3DS MAX v.2008-24 V-Ray (.max) | Autodesk Drawing (.dxf, .dwg) | Autodesk FBX (.fbx) |
| Blender v.2.6- 3.0 (.blend) | Cinema 4D v.11-25 (.c4d) | Cinema 4D V-Ray v.11-25 (.c4d) |
| Collada (.dae) | DAZ Studio (.duf) | Element 3D AfterEffects CS3-CC (.aep) |
| GLB file (.glb) | glTF 2.0 file (.gltf) | Keyshot (.bip) |
| Lightwave v.6-2024 (.lwo) | Maxwell studio (.mxs) | Maya v.2017 - 2024 Arnold (.mb) |
| Maya v.2011 - 2024 Mental Ray (.mb) | Maya v.2011 - 2024 V-Ray (.mb) | Maya v.8.5 - 2024 (.mb) |
| Photoshop CS3-CC (.psd) | Rhinoceros 3D v.4-7 (.3dm) | Sketchup v.6-2024 (.skp) |
| Softimage (.xsi) | Stereolithography (.stl) | Universal Scene Description (.usd) |
| USDZ file (.usdz) | Wavefront OBJ (.obj) |